or with email / password
1st February 2019
We’ve added a lot of new features to our webAR virtual pet Little XR!
Will you be kind and offer nice gifts to other players, or be nasty and trick them?
19th December 2018
While AR markers are the best solution to present augmented reality content on specific surfaces, going markerless makes the experience more accessible to all.
So we started to experiment ways to display your XR.+ scenes without any marker, and it;s already available in our editor.
Check out those 2 examples:
22nd November 2018
With our new interactions module, create micro interactive stories on the web in webAR and webVR
Check out the Deamon summoning scene:
8th November 2018
We updated our webAR marker generator…
AR markers can now have thinner borders, so there is more space for the inner design!
10th October 2018
We have added new tools in the editor to create micro stories and add interactions in your webAR scenes.
Defines states, each state can display different parts of your 3D models. Then add buttons to trigger animations or transitions between states…
Try those examples:
11th September 2018
We published a new video showing more examples of Augmented Reality experiences on the web…
24th August 2018
The website ‘AR intelligence’ has published a detailed review of our webAR platform.
It’s a really helpful feedback for us to understand what we can improve to get augmented reality accessible to everyone on the web with webAR and webXR.
8th August 2018
From our R&D department, here comes Little XR, a webAR game with a virtual pet to look after.
Collect food, stars and healthy items to keep your pet in good condition, and eventually evolve to a new body!
Give and receive items in augmented reality mode with friends around!
Little XR also features a green area: a garden where to plant seeds, water plants and patiently wait for fruits to grow…
As a webXR browser based game, there’s nothing to install, just visit XR.PLUS/KIDS on your mobile to adopt a cute pet.
10th June 2018
Here’s a simple tutorial on how to publish a 3D model in augmented reality on the web ( aka webAR ).
Let’s go through the various steps on the xr.plus platform…
If you don’t have yet an xr.plus account, create one ( the basic plan is free )
Click here to create a free account
Create a new scene an import a 3d model from your hard drive. Supported formats are .obj, .fbx and .glb (gltf).
For this tutorial, I’m using a Bonsai tree available here (download the fbx version).
This model was made by Scopia Visual Interfaces Systems, s.l. and Eteks,
available under the Creative Commons license ( https://resources.blogscopia.com/license-2/ ).
Is it also possible to make a scene from images, but I’ll only cover the 3D model process in this tutorial.
If the imported model includes materials, you will be asked if you wish to import them.
For this model I’m choosing ‘yes’, so materials will be automatically assigned to the meshes.
21st May 2018
We just made it even simpler to create webAR and webVR content on the web: it’s now possible to make XR.+ simple scenes with just a picture, no need for a 3D model.
Here’s an example with the Saturn V rocket: